Self-Actualization of Youth Subculture Members (Role-Playing Movement as an Example)
- Authors: Zhuravleva AS1
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Affiliations:
- Peoples’ Friendship University of Russia
- Issue: No 1 (2014)
- Pages: 77-82
- Section: Articles
- URL: https://journals.rudn.ru/psychology-pedagogics/article/view/7674
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Abstract
The article is dedicated to the research of youth subculture members’ self-actualization (role-playing movement as an example). It describes certain characteristics of role-players’ self-actualization, its structure, and also its gender and age specific features. It has been proven that the level of self-actualization of the members of the role-playing movement is higher than of the people who are not interested in it and that taking part in role-playing games is a more significant factor for the self-actualization of the personality than the gender and age of the players.
About the authors
A S Zhuravleva
Peoples’ Friendship University of Russia
Email: elenangelen@mail.ru
Chair of Social and Differential Psychology