| Issue |
Title |
File |
| Vol 27, No 2 (2025): Political Game Studies |
State Policy in the Field of Video Games: Approaches and Prospects |
 (Rus)
 (Eng)
|
|
Fedorchenko S.N.
|
| Vol 27, No 2 (2025): Political Game Studies |
Future as a Game, Alternative Reality of Imagination, Entertainment: Capabilities of a Projective Approach in the Study of the Consciousness of Russian Youth |
 (Rus)
|
|
Belov S.I., Kuznetsov I.I.
|
| Vol 27, No 2 (2025): Political Game Studies |
The Agenda for Gamers: Propaganda and Inclusion in Computer Games |
 (Rus)
|
|
Aseeva T.A.
|
| Vol 27, No 2 (2025): Political Game Studies |
Russian Computer Games and State Cultural Policy: Digitalization and Traditional Values |
 (Rus)
|
|
Budko D.A.
|
| Vol 27, No 2 (2025): Political Game Studies |
Game Narratives as Tools for Shaping Political Discourse Amidst Information Wars: The Case of the Ukrainian Conflict |
 (Rus)
|
|
Fedotov D.A., Kaminsky S.I.
|
| Vol 27, No 2 (2025): Political Game Studies |
Let’s Play Politics: Multiplayer Computer Games as a Communicative Political Technology |
 (Rus)
|
|
Shlykova D.N., Turkin I.A.
|
| Vol 27, No 2 (2025): Political Game Studies |
Board games as a tool for political education: Potential and limitations |
 (Rus)
|
|
Skipin N.S.
|
| Vol 27, No 2 (2025): Political Game Studies |
Elite Dynamics and Political Gamesmanship: Exploring the Modern Stage of Elitogenesis |
 (Rus)
 (Eng)
|
|
Solovyev A.I.
|
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