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<article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:ali="http://www.niso.org/schemas/ali/1.0/" article-type="research-article" dtd-version="1.2" xml:lang="en"><front><journal-meta><journal-id journal-id-type="publisher-id">RUDN Journal of Psychology and Pedagogics</journal-id><journal-title-group><journal-title xml:lang="en">RUDN Journal of Psychology and Pedagogics</journal-title><trans-title-group xml:lang="ru"><trans-title>Вестник Российского университета дружбы народов. Серия: Психология и педагогика</trans-title></trans-title-group></journal-title-group><issn publication-format="print">2313-1683</issn><issn publication-format="electronic">2313-1705</issn><publisher><publisher-name xml:lang="en">Peoples’ Friendship University of Russia named after Patrice Lumumba (RUDN University)</publisher-name></publisher></journal-meta><article-meta><article-id pub-id-type="publisher-id">36960</article-id><article-id pub-id-type="doi">10.22363/2313-1683-2023-20-3-482-500</article-id><article-id pub-id-type="edn">BTOVLF</article-id><article-categories><subj-group subj-group-type="toc-heading" xml:lang="en"><subject>DIGITALIZATION OF CHILDHOOD: RISKS AND OPPORTUNITIES</subject></subj-group><subj-group subj-group-type="toc-heading" xml:lang="ru"><subject>ЦИФРОВИЗАЦИЯ ДЕТСТВА: РИСКИ И ВОЗМОЖНОСТИ</subject></subj-group><subj-group subj-group-type="article-type"><subject>Research Article</subject></subj-group></article-categories><title-group><article-title xml:lang="en">Features of the Imagination in Preschoolers Playing Various Digital Games</article-title><trans-title-group xml:lang="ru"><trans-title>Особенности развития воображения у дошкольников, играющих в цифровые игры разных типов</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0002-4523-1051</contrib-id><contrib-id contrib-id-type="spin">5050-7236</contrib-id><name-alternatives><name xml:lang="en"><surname>Bukhalenkova</surname><given-names>Daria A.</given-names></name><name xml:lang="ru"><surname>Бухаленкова</surname><given-names>Дарья Алексеевна</given-names></name></name-alternatives><bio xml:lang="en"><p>Ph.D. in Psychology, is Associate Professor of Educational Psychology and Pedagogy Department, Faculty of Psychology</p></bio><bio xml:lang="ru"><p>кандидат психологических наук, доцент кафедры психологии образования и педагогики, факультет психологии</p></bio><email>d.bukhalenkova@inbox.ru</email><xref ref-type="aff" rid="aff1"/></contrib><contrib contrib-type="author"><contrib-id contrib-id-type="orcid">https://orcid.org/0000-0002-7220-9781</contrib-id><contrib-id contrib-id-type="spin">1007-9720</contrib-id><name-alternatives><name xml:lang="en"><surname>Chichinina</surname><given-names>Elena A.</given-names></name><name xml:lang="ru"><surname>Чичинина</surname><given-names>Елена Алексеевна</given-names></name></name-alternatives><bio xml:lang="en"><p>Researcher of Educational Psychology and Pedagogy Department, Faculty of Psychology</p></bio><bio xml:lang="ru"><p>научный сотрудник, кафедра психологии образования и педагогики, факультет психологии</p></bio><email>alchichini@gmail.com</email><xref ref-type="aff" rid="aff1"/></contrib></contrib-group><aff-alternatives id="aff1"><aff><institution xml:lang="en">Lomonosov Moscow State University</institution></aff><aff><institution xml:lang="ru">Московский государственный университет имени М.В. Ломоносова</institution></aff></aff-alternatives><pub-date date-type="pub" iso-8601-date="2023-12-06" publication-format="electronic"><day>06</day><month>12</month><year>2023</year></pub-date><volume>20</volume><issue>3</issue><issue-title xml:lang="en">Phenomenology of Childhood in Contemporary Research Contexts</issue-title><issue-title xml:lang="ru">Феноменология детства в современных исследовательских контекстах</issue-title><fpage>482</fpage><lpage>500</lpage><history><date date-type="received" iso-8601-date="2023-12-06"><day>06</day><month>12</month><year>2023</year></date></history><permissions><copyright-statement xml:lang="en">Copyright ©; 2023, Bukhalenkova D.A., Chichinina E.A.</copyright-statement><copyright-statement xml:lang="ru">Copyright ©; 2023, Бухаленкова Д.А., Чичинина Е.А.</copyright-statement><copyright-year>2023</copyright-year><copyright-holder xml:lang="en">Bukhalenkova D.A., Chichinina E.A.</copyright-holder><copyright-holder xml:lang="ru">Бухаленкова Д.А., Чичинина Е.А.</copyright-holder><ali:free_to_read xmlns:ali="http://www.niso.org/schemas/ali/1.0/"/><license><ali:license_ref xmlns:ali="http://www.niso.org/schemas/ali/1.0/">https://creativecommons.org/licenses/by-nc/4.0</ali:license_ref></license></permissions><self-uri xlink:href="https://journals.rudn.ru/psychology-pedagogics/article/view/36960">https://journals.rudn.ru/psychology-pedagogics/article/view/36960</self-uri><abstract xml:lang="en"><p style="text-align: justify;">Due to the fact that in the life of modern preschoolers the traditional role-playing game with peers is increasingly being replaced by playing on digital devices, many researchers have expressed concern about how well their imagination develops. However, other scientists, on the contrary, see the potential for developing children’s imagination in digital games and applications. For this reason, the study is focused on differences in the productive imagination among preschoolers who prefer different types of games on digital devices. The authors propose a typology of digital games played by the preschoolers. A survey was conducted on the use of digital devices among 450 children aged 5-6 years who attended preparatory groups of kindergartens from four regions of Russia, and their imagination was assessed using the “Completing Figures” technique (by O.M. Dyachenko) and a questionnaire developed as part of the study for educators on behavioral manifestations of imagination in their pupils (42 educators were involved). Based on the results of a survey of the educators, it was found that they evaluated the results of creative productive activity lower in the children who liked games for reaction speed than in those who did not play such games. At the same time, the educators rated this parameter of imagination higher in children playing simulation games compared to those who did not play them. The results of the “Completing Figures” technique showed that the children playing logic games had significantly higher ratings for the elaboration of drawings than those who did not play games of this type, and the parameter of originality of the drawings was lower in the children playing strategic games compared to those who did not play them. The typology of digital games proposed by the authors of the study and the data obtained can be useful in conducting scientific research on the digitalization of modern childhood and in developing recommendations for parents of preschoolers.</p></abstract><trans-abstract xml:lang="ru"><p style="text-align: justify;">Поскольку в жизни современных дошкольников традиционная сюжетно-ролевая игра со сверстниками все больше замещается игрой на цифровых устройствах, многие исследователи выражают обеспокоенность тем, насколько успешно развивается их воображение, тогда как другие ученые, наоборот, видят потенциал в цифровых играх для развития детского воображения. В связи с этим исследование посвящено изучению различий в показателях продуктивного воображения у дошкольников, предпочитающих разные типы игр на цифровых устройствах. Предложена авторская типология цифровых игр, в которые играют дошкольники. Проведены опрос об использовании цифровых устройств 450 детей в возрасте 5-6 лет, посещавших старшие группы детских садов из четырех регионов России, и оценка их воображения с помощью методики «Дорисовывание фигур» О.М. Дьяченко и разработанного в рамках исследования опросника для воспитателей о поведенческих проявлениях воображения у их воспитанников (участвовали 42 воспитателя). На основе результатов опроса воспитателей установлено, что педагоги оценивают ниже результаты творческой продуктивной деятельности у детей, которые любят игры на быстроту реакции, чем у детей, не играющих в такие игры. Данный параметр воображения педагоги также оценили выше у детей, играющих в игры-симуляторы, по сравнению с детьми, которые в них не играют. На основе результатов методики «Дорисовывание фигур» выявлено, что у детей, играющих в игры на логику, оценки разработанности рисунков значимо выше, чем у тех, кто не играет в игры этого типа, а параметр оригинальности рисунков ниже у детей, играющих в стратегические игры, по сравнению с не играющими в них детьми. Предложенная в исследовании типология цифровых игр и полученные данные могут быть полезны в научных исследованиях цифровизации современного детства и при разработке рекомендаций для родителей дошкольников.</p></trans-abstract><kwd-group xml:lang="en"><kwd>preschool age</kwd><kwd>imagination</kwd><kwd>digital devices</kwd><kwd>digital games</kwd><kwd>drawing figures</kwd></kwd-group><kwd-group xml:lang="ru"><kwd>дошкольный возраст</kwd><kwd>воображение</kwd><kwd>цифровые устройства</kwd><kwd>цифровые игры</kwd></kwd-group><funding-group><funding-statement xml:lang="en">The study was supported by the Russian Science Foundation grant no. 22-78-10096.</funding-statement><funding-statement xml:lang="ru">Исследование выполнено при поддержке гранта РНФ № 22-78-10096.</funding-statement></funding-group></article-meta></front><body></body><back><ref-list><ref id="B1"><label>1.</label><citation-alternatives><mixed-citation xml:lang="en">Åkerman, P., &amp; Puikkonen, A. (2011). 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