Game technology as an innovative method for actualization professional dialogue competence of students-economists

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Abstract


The article analyzes the innovative potential of game technology to form professional dialogical competence of students-economists. The author makes a historical excursion, which helps to look at game theory in the format of intersubject scientific interests. The technological model of educational business game is considered. Educational appeal of game technologies to the modern higher school is proved.

T T Cherkashina

State Management University

Email: ttch2004@yandex.ru

A A Abbasova

Peoples’ Friendship University of Russia

Email: abbasovaaida@mail.ru

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